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Sunday, June 1, 2014
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Friday, January 4, 2013
Xbox 360 Repair Guide - The Original 3 Red Light Fix Guide!
Click Here to the get Xbox 360 Repair Guide
Friday, September 28, 2012
Light And Dark Sword from Hamon
Light and Dark Sword is a game set in a world of darkness and light involving a hero and a group of monsters set to take him out. The monsters of Light and Dark Sword come in only 2 flavors… Darkness and Light. When the game starts up you’ll see your lil’ Hero standing on a platform turning a massive sword in a circular motion. You’ll soon notice the monsters coming your way and to take them out you only need to tap the screen. If you see a light monster is getting close you’ll want to tap the screen to turn your sword to night which will vanquish the monster. If it’s a dark monster you’ll want to turn your sword into light, and that’s basically it as far as the gameplay is concerned. Don’t let the simplicity of the game fool ya’ though as it’s much trickier than it sounds especially when the monsters start getting close. There are no real extras to speak aside from Openfeint, but you can unlock 2 extra Hero’s although they require a large amount of coins to unlock.
Light and Dark Sword may not have jaw dropping graphics or 20 hours of storyline, but it is a nice little quick play game that’s fun to play if you just have a few minutes. It’s simple enough that anyone can play, and it’s free with no in-app purchases that I could see. If you’re ready to give it a go you can pick up Hamon’s Light and Dark Sword on Google Play.
Source: View the original article here
Thursday, June 14, 2012
Tripple H replaced for John Laurinaitis
Triple H has replaced Laurinaitis, who was a part of the Talent Relations division of the WWE from 2004, and will bring in his own people to help point the organization in a different direction.
Laurinaitis has had many of his duties reduced as of late and the expectation is that his job will be changed in some form down the line as Triple H puts his own hires in key positions. Laurinaitis is still booking WWE live events but the writers are more involved in that as there is a movement within the company to make the live events more like the TV shows. Laurinaitis is also doing the talent payroll but has been spending more time on the road as a talent.
DesignCrowd Labelling John Laurinaitis as a “talent” is debatable. Regardless, the current general manager of both brands is the best thing going for the company in terms of an on-screen authority figure for the fans to hate at this moment in time.
With his removal from his front office position with the WWE, how do you see the creative team using Laurinaitis moving forward with his job on the line this Sunday at No Way Out?
Source: View Original Article here
Tuesday, June 12, 2012
Survive The Zombie Apocalypse IRL In New Real Life First Person Shooter
“If you’re a little crybaby bitch, it could be too much for you. I.R.L Shooter presents patient zero…you will shit yourself.”
In what is without a doubt the most badass laser tag experience in the history of ever, Australian company I.R.L. shooter is bringing us just that – a real life shooter. If that doesn’t already sound like every FPS player’s dream (I mean, paintball can only go so far), what if I told you that the IRL shooter is going to be centered around dispatching zombies.
In what is described as a “fully immersive live action real life, multiplayer, first person shooter, role-playing game,” you and five of your friends can pay to fight off the zombie hordes in a Left 4 Dead-style game that supposedly benefits from cinema-level production values.
It’s called Patient 0, and it’s coming to Melbourne on Halloween night. From the official site:
From the moment you purchase your ticket, you will be taken on a journey into a completely realised universe of our design, culminating in you and 5 of your friends having to fight your way through a zombie infested building, solving puzzles, collecting information and trying to stay alive.
Unlike other live action zombie shooter games, we are creating a brand new weapons system that will keep an accurate score of your game-play; how many kills, headshots, body shots, misses, friendly fire etc. So not only do you have to survive and complete missions but your game will be ranked and your score matters.
Imagine the most realistic first person shooter video game, in real life.
And zombies.
Check out the promo video for the experience below:
The game will run for a month, as they take it to different locations across Australia. They plan on changing up the storyline with each installment, to keep players on their toes. Due to the demanding physical nature of the game, you know, running from zombies and such, and all of the unavoidable bad language, you must be 16 or older to participate.
The project is being funded on project crowdsourcing site Pozible. It’s already received $34,011 in pledges, more than triple the original goal. Folks who back the project can receive pre-sale tickets. They are currently in the second round of pre-release sales.
Below is your weapon. As of now, the laser M4 replica has a range of 70m and the shot itself has a 15 cm diameter. They are working to improve the range and shrink the impact radius. In another awesome turn, they are also adding “kick” as well as muzzle flash and real gun noises to the laser rifle.
I don’t think that “shut up and take my money” even does this justice. Let’s just hope the whole thing is enough of a success to warrant making the trip to the States.
Source: View the original article here
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Sunday, June 10, 2012
Resident Evil 6 Gets Two Collections For PS3 And Xbox 360
Capcom announced today that Resident Evil 6 Anthology and Resident Evil 6 Archives will be hitting the PlayStation 3 and Xbox 360 respectively later this year alongside the standard release. The two collections aim to let players catch up on the latest happenings in the Resident Evil universe by collecting the prior games together in a digital package.
Each version will cost $89.99 and contains the following games:
RESIDENT EVIL 6 ANTHOLOGY (PS3)As far as completeness goes, the PS3 collection is by far the much better collection. Getting digital versions of the original PlayStation titles will go along to introducing new players to what are arguably the golden age of Resident Evil when the games were actually scary.
Resident Evil 6
Resident Evil 5 Gold Edition
Resident Evil 4 HD
Resident Evil 3: Nemesis
Resident Evil 2
Resident Evil: Director’s Cut
RESIDENT EVIL 6 ARCHIVES (360)
Resident Evil 6
Resident Evil 5 Gold Edition
Resident Evil 4 HD
Resident Evil Code: Veronica X HD
Resident Evil Degeneration (DVD film)
The Xbox 360 version is no slouch, however, as it contains Code Veronica X HD which the PS3 version lacks. It could be argued that Code Veronica X is essential to the overall Resident Evil storyline, but it’s really up to personal preference. Getting the Degeneration film is also a nice touch that the PS3 version lacks.
Either way, it would appear that Residen Evil fans who want to catch up on their history have a pretty good collection to look forward to. The price might seem a little steep, but we have yet to see if these collections will have any other extra goodies. The price tag is the same amount I paid for the Resident Evil 5 Collector’s Edition and I got plenty of sweet swag to go along with the game. Here’s hoping these collections offer the same.
While we’re at it, check out the E3 2012 trailer for Resident Evil 6. I’m still bummed that Microsoft keeps on paying off these publishers to get timed exclusive DLC, but that shouldn’t effect what should be another great entry in the Resident Evil franchise.
Source: View the original article here
Microsoft Believes the Xbox 360 Still Has Two Years Left to Live
Although a lot of people are speculating that Microsoft will drop a brand new console by the end of next year, it would seem that the company feels their ol’ girl still has some life left in her yet. Microsoft Studios head Phil Spencer told Gamespot that, thanks to SmartGlass technology and a recent Nike partnership, the system will still be around for at least another two years.
“It’s a platform that has really reached scale; this is the time when you really see the great content showing up. The future in a lot of ways is always tomorrow: [things like] the SmartGlass technology and Windows 8 [show that] things are going to constantly evolve,” Spencer explained.”The world where everything gets centered around one console and when that comes out–we kind of have to evolve away from just thinking about that, [especially] with the service-based nature of games today.”
This news comes in the wake of several graphically-impressive debuts at this year’s E3, including LucasArts’ “Star Wars 1313? and Ubisoft’s “Watch Dogs”. Both games are thought to be a little too advanced for the current generation, and once you’ve seen the trailers, you’ll quickly understand why. When asked when “Watch Dogs” was scheduled to hit retail shelves, Ubisoft issued the following tweet, the vagueness of which has been called into question.
@watchdogsgame When will the game be released and for what platform ??
@imzaki1994 The game will be released in 2013 and will be on released on PC and consoles.
At this point, it’s really all just speculation. Instead of wasting your time wondering when the next console is going to put you further into debt, have a look at some footage from “Star Wars 1313? and “Watch Dogs”. We may not get to play them for some time, but they sure are fun to look at.
Source: View the original article here
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